This feat works together with the homebrewed exotic weapon rules in order to allow for a more specialized weapon at the expense of a feat.
This modified version of sharpshooter is designed to remove the -5/+10 mechanic, while ensuring sharpshooter still feels good.
This feat is designed to make thrown weapons possible to play with, by providing reasonable ranged, damage, and draw rate.
A Fletcher can enhance arrows and bolts to greater effect, providing offensive bonuses, such as additional damage or range.
The Poisoner can create a wide array of dangerous venoms and toxins which can be applied to slashing and piercing weapons.