Elixir of the Enigma
A liquid with no discernible taste or color that when ingested causes a creature to become obscured in the minds and memories of those they encounter.
A liquid with no discernible taste or color that when ingested causes a creature to become obscured in the minds and memories of those they encounter.
A vivid orange-colored oil that smells of brimstone and allows a creature to become impervious to the natural world and its hazards in various ways.
A rosey pink potion that has the sweet smell of honey and can make spoiled, poisoned, or contaminated food and drink edible and delicious.
An ever-changing potion that when consumed allows you to take on a false appearance that is similar to surrounding natural formations or architecture fixtures.
A violet potion that contains swirling rainbow bubbles and when consumed amplifies your spells to act as if they were casted from a spell slot 2 levels higher.
An opaque blue potion with golden, rotating orbs inside that when consumed gives you the benefits of a Short Rest and reduces two levels of Exhaustion.
A thin, granular liquid that corrodes non-magical objects and damages constructs but remedies the effects of petrification on living creatures.
A potion with two constantly shifting liquids that when consumed provides you with an additional Reaction you can perform each round while in combat.
A pair of conjoined potions that when consumed by you and another creature, allows you to synergize and share your action economy.
A icy glass sphere that when shattered releases a chilling, arctic blast capable of freezing water and causing creatures to drop objects in their hands.