Circle of Spirits For: Druid
The circle of spirits is a druid that calls into the land of the lost, and makes pacts and dealing with the spirits of the world.
The circle of spirits is a druid that calls into the land of the lost, and makes pacts and dealing with the spirits of the world.
The school of infusion is a school for wizards focused in ranged combat by infusing ammunition with magical effects and spells.
The Contender will assault foes with a barrage of advantageous hits in an effort to overcome any defense though their dedicated focus and endurance.
The Discipline of Prediction is an archetype for the Savant homebrew class. This archetype focuses on the magics of divination and perception to fight.
The Beast Master is a path taken when a Ranger forms a deep connection with a particular animal, who becomes his companion through life.
The oath of the drowned is a sacred oath that is taken by men and women that were drowned in a previous life, and were given another chance.
The Ocean Domain is one that embraces the calm and serene waves and seas. They typically aid allies and look to turn the tides of battle.
The Discipline of Adaption is an archetype for the Savant homebrew class. This archetype focuses on the magics of adaption to adjust to the situation.
The path of a hunter is one focused on slaying your foes. By honing your tactics in battle, you become a versatile master of battle.
The Discipline of Distortion is an archetype for the Savant homebrew class. This archetype focuses on the magics of manipulation and illusion to bend reality.