Exotic Weapon Master
This feat works together with the homebrewed exotic weapon rules in order to allow for a more specialized weapon at the expense of a feat.
This feat works together with the homebrewed exotic weapon rules in order to allow for a more specialized weapon at the expense of a feat.
The Innovator can construct a variety of fantastical, but unpredictable innovations to aid allies in new and dangerous ways.
By becoming a dancer, the character becomes difficult to fight due to their empowered dodge abilities, and charismatic haste.
This feat allows a character to move with grace and elegance, allowing them to pass through others or fall gracefully with ease.
A character can channel their inner focus and tap into their Ki to keep themselves healthy, and keep themselves stationary.
The Poisoner can create a wide array of dangerous venoms and toxins which can be applied to slashing and piercing weapons.
A Fletcher can enhance arrows and bolts to greater effect, providing offensive bonuses, such as additional damage or range.
The master blaster is a character who knows how to make the most of their area spells, and ensure they won’t be caught in the crossfire.
The Gourmand is the finest of chefs, able to produce foods so wonderful and invigorating, that it helps to heal and protect those who eat.
As a master of arithmetic, a character can calculate distances, solve mathematical problems, or count far quicker than anyone else could ever.