Dancer
By becoming a dancer, the character becomes difficult to fight due to their empowered dodge abilities, and charismatic haste.
By becoming a dancer, the character becomes difficult to fight due to their empowered dodge abilities, and charismatic haste.
A character can channel their inner focus and tap into their Ki to keep themselves healthy, and keep themselves stationary.
A character with a charming mind is one who is able to repel effects with their force of personality and presence, to keep their mind in top shape.
This feat works together with the homebrewed exotic weapon rules in order to allow for a more specialized weapon at the expense of a feat.
By becoming a juggler, you are a master of the slight of hand and performance. You know how to balance anything, and can distract with your flashy moves.
The versatile warrior allows a character to wield versatile weapons through skills and advancement, and allows them to adjust to various situations.
The Gourmand is the finest of chefs, able to produce foods so wonderful and invigorating, that it helps to heal and protect those who eat.
The Platesmith can create incredible plates that can be affixed to any metal weapons or armor to provide enhanced effects.
A telekinetic character can use their mind to manipulate and even interact with objects from a distance, such as pulling a lever or pushing a block.
The Innovator can construct a variety of fantastical, but unpredictable innovations to aid allies in new and dangerous ways.