Medicine Man
The Medicine Man can create potent tonics and salves for themselves or their allies to help them heal and recover from various conditions.
The Medicine Man can create potent tonics and salves for themselves or their allies to help them heal and recover from various conditions.
The character with a swift mind can see dangerous situations before it begins, allowing them to avoid danger entirely with their keen intelligence.
By becoming a dancer, the character becomes difficult to fight due to their empowered dodge abilities, and charismatic haste.
The Poisoner can create a wide array of dangerous venoms and toxins which can be applied to slashing and piercing weapons.
A character with a charming mind is one who is able to repel effects with their force of personality and presence, to keep their mind in top shape.
The Sole Crafter can create marvelous attachments for any pair of boots, which provide enhanced mobility and a variety of bonus actions.
By becoming a juggler, you are a master of the slight of hand and performance. You know how to balance anything, and can distract with your flashy moves.
With Battle Stance you can hold your ground against enemies by switching into particular stances in order to gain both offensive and defensive benefits.
The Patch Worker can create durable patches that can be applies to some armors to provide enhanced survivability in many situations.
The master blaster is a character who knows how to make the most of their area spells, and ensure they won’t be caught in the crossfire.