Poisoner
The Poisoner can create a wide array of dangerous venoms and toxins which can be applied to slashing and piercing weapons.
The Poisoner can create a wide array of dangerous venoms and toxins which can be applied to slashing and piercing weapons.
A character can channel their inner focus and tap into their Ki to keep themselves healthy, and keep themselves stationary.
The Innovator can construct a variety of fantastical, but unpredictable innovations to aid allies in new and dangerous ways.
The Platesmith can create incredible plates that can be affixed to any metal weapons or armor to provide enhanced effects.
As a master of arithmetic, a character can calculate distances, solve mathematical problems, or count far quicker than anyone else could ever.
The Jester is a character that can speak their mind and be open about their opinions, and hide their intentions well. They are believed to be always joking.
This feat is designed to make thrown weapons possible to play with, by providing reasonable ranged, damage, and draw rate.
This feat allows a character to move with grace and elegance, allowing them to pass through others or fall gracefully with ease.
The character with a swift mind can see dangerous situations before it begins, allowing them to avoid danger entirely with their keen intelligence.
This feat works together with the homebrewed exotic weapon rules in order to allow for a more specialized weapon at the expense of a feat.