Medicine Man
The Medicine Man can create potent tonics and salves for themselves or their allies to help them heal and recover from various conditions.
The Medicine Man can create potent tonics and salves for themselves or their allies to help them heal and recover from various conditions.
The Gourmand is the finest of chefs, able to produce foods so wonderful and invigorating, that it helps to heal and protect those who eat.
The master blaster is a character who knows how to make the most of their area spells, and ensure they won’t be caught in the crossfire.
The Innovator can construct a variety of fantastical, but unpredictable innovations to aid allies in new and dangerous ways.
This feat is designed to make thrown weapons possible to play with, by providing reasonable ranged, damage, and draw rate.
The Sole Crafter can create marvelous attachments for any pair of boots, which provide enhanced mobility and a variety of bonus actions.
A character can channel their inner focus and tap into their Ki to keep themselves healthy, and keep themselves stationary.
The tough negotiator is a master of conversation, and can read the signs of aggression and hostile quick and efficiently.
The Concocter is a master of the mad sciences, able to create strange, and sometimes volatile concoctions to cause sudden changes.
The Poisoner can create a wide array of dangerous venoms and toxins which can be applied to slashing and piercing weapons.