This modified version of great weapon master is designed to remove the -5/+10 mechanic, while ensuring great weapons still feel great.
By becoming a juggler, you are a master of the slight of hand and performance. You know how to balance anything, and can distract with your flashy moves.
This modified version of sharpshooter is designed to remove the -5/+10 mechanic, while ensuring sharpshooter still feels good.
This feat is designed to make thrown weapons possible to play with, by providing reasonable ranged, damage, and draw rate.
A Fletcher can enhance arrows and bolts to greater effect, providing offensive bonuses, such as additional damage or range.
The Platesmith can create incredible plates that can be affixed to any metal weapons or armor to provide enhanced effects.
The Poisoner can create a wide array of dangerous venoms and toxins which can be applied to slashing and piercing weapons.
With Battle Stance you can hold your ground against enemies by switching into particular stances in order to gain both offensive and defensive benefits.
This modified charger feat seeks to make the original feet more ussable for characters that have multiattack, and generally more reliable.