Charger
This modified charger feat seeks to make the original feet more ussable for characters that have multiattack, and generally more reliable.
This modified charger feat seeks to make the original feet more ussable for characters that have multiattack, and generally more reliable.
A character can channel their inner focus and tap into their Ki to keep themselves healthy, and keep themselves stationary.
This modified version of great weapon master is designed to remove the -5/+10 mechanic, while ensuring great weapons still feel great.
This feat works together with the homebrewed exotic weapon rules in order to allow for a more specialized weapon at the expense of a feat.
The character with a swift mind can see dangerous situations before it begins, allowing them to avoid danger entirely with their keen intelligence.
This modified version of sharpshooter is designed to remove the -5/+10 mechanic, while ensuring sharpshooter still feels good.
The Jester is a character that can speak their mind and be open about their opinions, and hide their intentions well. They are believed to be always joking.
By becoming a dancer, the character becomes difficult to fight due to their empowered dodge abilities, and charismatic haste.
The core grappler fear has major flaws that make it nearly useless. This modified version seeks to add a unique flavor to the idea of a grappler.
The Medicine Man can create potent tonics and salves for themselves or their allies to help them heal and recover from various conditions.