Charming Mind
A character with a charming mind is one who is able to repel effects with their force of personality and presence, to keep their mind in top shape.
A character with a charming mind is one who is able to repel effects with their force of personality and presence, to keep their mind in top shape.
This feat is designed to make thrown weapons possible to play with, by providing reasonable ranged, damage, and draw rate.
The Jester is a character that can speak their mind and be open about their opinions, and hide their intentions well. They are believed to be always joking.
The Poisoner can create a wide array of dangerous venoms and toxins which can be applied to slashing and piercing weapons.
A Fletcher can enhance arrows and bolts to greater effect, providing offensive bonuses, such as additional damage or range.
The versatile warrior allows a character to wield versatile weapons through skills and advancement, and allows them to adjust to various situations.
This feat works together with the homebrewed exotic weapon rules in order to allow for a more specialized weapon at the expense of a feat.
As a master of arithmetic, a character can calculate distances, solve mathematical problems, or count far quicker than anyone else could ever.
A Con Artist is are able to mislead unsuspecting creatures by forging detailed fake treasures, gag objects, even create unexpectedly deadly objects.
The Platesmith can create incredible plates that can be affixed to any metal weapons or armor to provide enhanced effects.