Dancer
By becoming a dancer, the character becomes difficult to fight due to their empowered dodge abilities, and charismatic haste.
By becoming a dancer, the character becomes difficult to fight due to their empowered dodge abilities, and charismatic haste.
The Concocter is a master of the mad sciences, able to create strange, and sometimes volatile concoctions to cause sudden changes.
This feat works together with the homebrewed exotic weapon rules in order to allow for a more specialized weapon at the expense of a feat.
By becoming a juggler, you are a master of the slight of hand and performance. You know how to balance anything, and can distract with your flashy moves.
The Patch Worker can create durable patches that can be applies to some armors to provide enhanced survivability in many situations.
The versatile warrior allows a character to wield versatile weapons through skills and advancement, and allows them to adjust to various situations.
A Fletcher can enhance arrows and bolts to greater effect, providing offensive bonuses, such as additional damage or range.
This feat is designed to make thrown weapons possible to play with, by providing reasonable ranged, damage, and draw rate.
The Sole Crafter can create marvelous attachments for any pair of boots, which provide enhanced mobility and a variety of bonus actions.
A character can channel their inner focus and tap into their Ki to keep themselves healthy, and keep themselves stationary.