Mathematical
As a master of arithmetic, a character can calculate distances, solve mathematical problems, or count far quicker than anyone else could ever.
As a master of arithmetic, a character can calculate distances, solve mathematical problems, or count far quicker than anyone else could ever.
The Gourmand is the finest of chefs, able to produce foods so wonderful and invigorating, that it helps to heal and protect those who eat.
The Patch Worker can create durable patches that can be applies to some armors to provide enhanced survivability in many situations.
This feat allows a character to move with grace and elegance, allowing them to pass through others or fall gracefully with ease.
By becoming a juggler, you are a master of the slight of hand and performance. You know how to balance anything, and can distract with your flashy moves.
The core grappler fear has major flaws that make it nearly useless. This modified version seeks to add a unique flavor to the idea of a grappler.
The Platesmith can create incredible plates that can be affixed to any metal weapons or armor to provide enhanced effects.
By becoming a dancer, the character becomes difficult to fight due to their empowered dodge abilities, and charismatic haste.
The Innovator can construct a variety of fantastical, but unpredictable innovations to aid allies in new and dangerous ways.
A Con Artist is are able to mislead unsuspecting creatures by forging detailed fake treasures, gag objects, even create unexpectedly deadly objects.