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Homebrew

Feats

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Reworked feat

Charger

This modified charger feat seeks to make the original feet more ussable for characters that have multiattack, and generally more reliable.

Rating: 5 Author: Jeremiah Edit: 1
Read Visit Reviews (1)
Bonus ActionMartial MeleeMovementOffense
Original feat

Poisoner

The Poisoner can create a wide array of dangerous venoms and toxins which can be applied to slashing and piercing weapons.

Author: Jeremiah Co-Authors: Chris, Michael Edit: 1
Read Visit Reviews
ConstitutionDexterityMartial MeleeMartial RangedOffenseTool Proficiency
Original feat

Acrobat

This feat allows a character to move with grace and elegance, allowing them to pass through others or fall gracefully with ease.

Author: Jeremiah Edit: 1
Read Visit Reviews
DexterityMovement
Reworked feat

Great Weapon Master

This modified version of great weapon master is designed to remove the -5/+10 mechanic, while ensuring great weapons still feel great.

Rating: 2 Author: Jeremiah Co-Authors: Chris Edit: 1
Read Visit Reviews (1)
Bonus ActionMartial MeleeOffense
Original feat

Tough Negotiator

The tough negotiator is a master of conversation, and can read the signs of aggression and hostile quick and efficiently.

Author: Michael Edit: 1
Read Visit Reviews
CharismaUtility
Original feat

Patch Worker

The Patch Worker can create durable patches that can be applies to some armors to provide enhanced survivability in many situations.

Author: Jeremiah Co-Authors: Chris, Michael Edit: 1
Read Visit Reviews
ConstitutionDefenseDexterityTool Proficiency
Original feat

Medicine Man

The Medicine Man can create potent tonics and salves for themselves or their allies to help them heal and recover from various conditions.

Author: Jeremiah Co-Authors: Chris, Michael Edit: 1
Read Visit Reviews
ConstitutionSupportTool ProficiencyWisdom
Original feat

Swift Minded

The character with a swift mind can see dangerous situations before it begins, allowing them to avoid danger entirely with their keen intelligence.

Author: Jeremiah Edit: 1
Read Visit Reviews
DefenseIntelligence
Reworked feat

Healer

This modified healer feat makes a subtle changes that makes a character with this feat feel more like a doctor or surgeon.

Author: Jeremiah Edit: 1
Read Visit Reviews
SkillsSocialSupport
Original feat

Thrown Weapon Master

This feat is designed to make thrown weapons possible to play with, by providing reasonable ranged, damage, and draw rate.

Author: Jeremiah Edit: 1
Read Visit Reviews
Martial RangedOffense
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Section: Homebrew
  • Classes

    Hierarchies are everywhere, so might as well pick a good class.

  • Archetypes

    Specialization is the spice of life, and sub-classes, the meal.

  • Feats

    Consider customizing your gameplay and getting something other than Sharpshooter

  • Spells

    Spells are like television, you have over 400 choices, but there is still nothing to cast.

  • Monsters

    No one wants to die a happy, content death. Let your players die in style with new and exciting ways to be killed.

  • Treasures

    Players like things that do things which other things don’t do. From potions to not-potions, players will acknowledge the existence of these things in your game.

  • Rules

    Rules are the foundation of the world, and fortunately you do not need any permits to perform renovations.

Feat Labels
  • Bonus Action 5
  • Charisma 4
  • Constitution 11
  • Defense 6
  • Dexterity 6
  • Intelligence 6
  • Magical 1
  • Martial Melee 9
  • Martial Ranged 5
  • Movement 4
  • Offense 9
  • Reaction 3
  • Skills 3
  • Social 1
  • Strength 4
  • Support 4
  • Tool Proficiency 11
  • Utility 12
  • Wisdom 3
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