As a master of arithmetic, a character can calculate distances, solve mathematical problems, or count far quicker than anyone else could ever.
The Medicine Man can create potent tonics and salves for themselves or their allies to help them heal and recover from various conditions.
A character with a charming mind is one who is able to repel effects with their force of personality and presence, to keep their mind in top shape.
The master blaster is a character who knows how to make the most of their area spells, and ensure they won’t be caught in the crossfire.
A Fletcher can enhance arrows and bolts to greater effect, providing offensive bonuses, such as additional damage or range.
The Sole Crafter can create marvelous attachments for any pair of boots, which provide enhanced mobility and a variety of bonus actions.
A character can channel their inner focus and tap into their Ki to keep themselves healthy, and keep themselves stationary.
The Innovator can construct a variety of fantastical, but unpredictable innovations to aid allies in new and dangerous ways.
By becoming a dancer, the character becomes difficult to fight due to their empowered dodge abilities, and charismatic haste.
This modified charger feat seeks to make the original feet more ussable for characters that have multiattack, and generally more reliable.