Innovator
The Innovator can construct a variety of fantastical, but unpredictable innovations to aid allies in new and dangerous ways.
The Innovator can construct a variety of fantastical, but unpredictable innovations to aid allies in new and dangerous ways.
By becoming a dancer, the character becomes difficult to fight due to their empowered dodge abilities, and charismatic haste.
The tough negotiator is a master of conversation, and can read the signs of aggression and hostile quick and efficiently.
The master blaster is a character who knows how to make the most of their area spells, and ensure they won’t be caught in the crossfire.
This modified healer feat makes a subtle changes that makes a character with this feat feel more like a doctor or surgeon.
A telekinetic character can use their mind to manipulate and even interact with objects from a distance, such as pulling a lever or pushing a block.
This modified charger feat seeks to make the original feet more ussable for characters that have multiattack, and generally more reliable.
The core grappler fear has major flaws that make it nearly useless. This modified version seeks to add a unique flavor to the idea of a grappler.
A Con Artist is are able to mislead unsuspecting creatures by forging detailed fake treasures, gag objects, even create unexpectedly deadly objects.
This modified version of great weapon master is designed to remove the -5/+10 mechanic, while ensuring great weapons still feel great.