Master Blaster
The master blaster is a character who knows how to make the most of their area spells, and ensure they won’t be caught in the crossfire.
The master blaster is a character who knows how to make the most of their area spells, and ensure they won’t be caught in the crossfire.
The character with a swift mind can see dangerous situations before it begins, allowing them to avoid danger entirely with their keen intelligence.
A telekinetic character can use their mind to manipulate and even interact with objects from a distance, such as pulling a lever or pushing a block.
This modified charger feat seeks to make the original feet more ussable for characters that have multiattack, and generally more reliable.
The Medicine Man can create potent tonics and salves for themselves or their allies to help them heal and recover from various conditions.
The Jester is a character that can speak their mind and be open about their opinions, and hide their intentions well. They are believed to be always joking.
By becoming a dancer, the character becomes difficult to fight due to their empowered dodge abilities, and charismatic haste.
The Artisan Brewer allows you to create powerful brews to slip to your secret rivals or to invigorate your allies strength.
This feat works together with the homebrewed exotic weapon rules in order to allow for a more specialized weapon at the expense of a feat.
This feat is designed to make thrown weapons possible to play with, by providing reasonable ranged, damage, and draw rate.