Dancer
By becoming a dancer, the character becomes difficult to fight due to their empowered dodge abilities, and charismatic haste.
By becoming a dancer, the character becomes difficult to fight due to their empowered dodge abilities, and charismatic haste.
This modified charger feat seeks to make the original feet more ussable for characters that have multiattack, and generally more reliable.
The Gourmand is the finest of chefs, able to produce foods so wonderful and invigorating, that it helps to heal and protect those who eat.
By becoming a juggler, you are a master of the slight of hand and performance. You know how to balance anything, and can distract with your flashy moves.
The versatile warrior allows a character to wield versatile weapons through skills and advancement, and allows them to adjust to various situations.
This feat is designed to make thrown weapons possible to play with, by providing reasonable ranged, damage, and draw rate.
The Sole Crafter can create marvelous attachments for any pair of boots, which provide enhanced mobility and a variety of bonus actions.
A character can channel their inner focus and tap into their Ki to keep themselves healthy, and keep themselves stationary.
This modified healer feat makes a subtle changes that makes a character with this feat feel more like a doctor or surgeon.
The Platesmith can create incredible plates that can be affixed to any metal weapons or armor to provide enhanced effects.