Innovator
The Innovator can construct a variety of fantastical, but unpredictable innovations to aid allies in new and dangerous ways.
The Innovator can construct a variety of fantastical, but unpredictable innovations to aid allies in new and dangerous ways.
This modified charger feat seeks to make the original feet more ussable for characters that have multiattack, and generally more reliable.
A character with a charming mind is one who is able to repel effects with their force of personality and presence, to keep their mind in top shape.
The Concocter is a master of the mad sciences, able to create strange, and sometimes volatile concoctions to cause sudden changes.
A telekinetic character can use their mind to manipulate and even interact with objects from a distance, such as pulling a lever or pushing a block.
By becoming a juggler, you are a master of the slight of hand and performance. You know how to balance anything, and can distract with your flashy moves.
A Con Artist is are able to mislead unsuspecting creatures by forging detailed fake treasures, gag objects, even create unexpectedly deadly objects.
This feat works together with the homebrewed exotic weapon rules in order to allow for a more specialized weapon at the expense of a feat.
The Poisoner can create a wide array of dangerous venoms and toxins which can be applied to slashing and piercing weapons.
A Fletcher can enhance arrows and bolts to greater effect, providing offensive bonuses, such as additional damage or range.