Mathematical
As a master of arithmetic, a character can calculate distances, solve mathematical problems, or count far quicker than anyone else could ever.
As a master of arithmetic, a character can calculate distances, solve mathematical problems, or count far quicker than anyone else could ever.
This modified version of great weapon master is designed to remove the -5/+10 mechanic, while ensuring great weapons still feel great.
The Poisoner can create a wide array of dangerous venoms and toxins which can be applied to slashing and piercing weapons.
By becoming a dancer, the character becomes difficult to fight due to their empowered dodge abilities, and charismatic haste.
By becoming a juggler, you are a master of the slight of hand and performance. You know how to balance anything, and can distract with your flashy moves.
The Artisan Brewer allows you to create powerful brews to slip to your secret rivals or to invigorate your allies strength.
A Fletcher can enhance arrows and bolts to greater effect, providing offensive bonuses, such as additional damage or range.
This feat is designed to make thrown weapons possible to play with, by providing reasonable ranged, damage, and draw rate.
A character with a charming mind is one who is able to repel effects with their force of personality and presence, to keep their mind in top shape.
The core grappler fear has major flaws that make it nearly useless. This modified version seeks to add a unique flavor to the idea of a grappler.