Swift Minded
The character with a swift mind can see dangerous situations before it begins, allowing them to avoid danger entirely with their keen intelligence.
The character with a swift mind can see dangerous situations before it begins, allowing them to avoid danger entirely with their keen intelligence.
The Poisoner can create a wide array of dangerous venoms and toxins which can be applied to slashing and piercing weapons.
The Jester is a character that can speak their mind and be open about their opinions, and hide their intentions well. They are believed to be always joking.
This feat allows a character to move with grace and elegance, allowing them to pass through others or fall gracefully with ease.
The Medicine Man can create potent tonics and salves for themselves or their allies to help them heal and recover from various conditions.
A character with a charming mind is one who is able to repel effects with their force of personality and presence, to keep their mind in top shape.
A Fletcher can enhance arrows and bolts to greater effect, providing offensive bonuses, such as additional damage or range.
The Innovator can construct a variety of fantastical, but unpredictable innovations to aid allies in new and dangerous ways.
The tough negotiator is a master of conversation, and can read the signs of aggression and hostile quick and efficiently.
The Gourmand is the finest of chefs, able to produce foods so wonderful and invigorating, that it helps to heal and protect those who eat.