Innovator
The Innovator can construct a variety of fantastical, but unpredictable innovations to aid allies in new and dangerous ways.
The Innovator can construct a variety of fantastical, but unpredictable innovations to aid allies in new and dangerous ways.
A telekinetic character can use their mind to manipulate and even interact with objects from a distance, such as pulling a lever or pushing a block.
This feat is designed to make thrown weapons possible to play with, by providing reasonable ranged, damage, and draw rate.
The master blaster is a character who knows how to make the most of their area spells, and ensure they won’t be caught in the crossfire.
This modified healer feat makes a subtle changes that makes a character with this feat feel more like a doctor or surgeon.
This modified charger feat seeks to make the original feet more ussable for characters that have multiattack, and generally more reliable.
The Medicine Man can create potent tonics and salves for themselves or their allies to help them heal and recover from various conditions.
The Patch Worker can create durable patches that can be applies to some armors to provide enhanced survivability in many situations.
By becoming a juggler, you are a master of the slight of hand and performance. You know how to balance anything, and can distract with your flashy moves.
The Gourmand is the finest of chefs, able to produce foods so wonderful and invigorating, that it helps to heal and protect those who eat.