Charming Mind
A character with a charming mind is one who is able to repel effects with their force of personality and presence, to keep their mind in top shape.
A character with a charming mind is one who is able to repel effects with their force of personality and presence, to keep their mind in top shape.
This modified version of great weapon master is designed to remove the -5/+10 mechanic, while ensuring great weapons still feel great.
The character with a swift mind can see dangerous situations before it begins, allowing them to avoid danger entirely with their keen intelligence.
By becoming a juggler, you are a master of the slight of hand and performance. You know how to balance anything, and can distract with your flashy moves.
A character can channel their inner focus and tap into their Ki to keep themselves healthy, and keep themselves stationary.
The tough negotiator is a master of conversation, and can read the signs of aggression and hostile quick and efficiently.
This feat is designed to make thrown weapons possible to play with, by providing reasonable ranged, damage, and draw rate.
The Platesmith can create incredible plates that can be affixed to any metal weapons or armor to provide enhanced effects.
The Gourmand is the finest of chefs, able to produce foods so wonderful and invigorating, that it helps to heal and protect those who eat.
The Concocter is a master of the mad sciences, able to create strange, and sometimes volatile concoctions to cause sudden changes.