Charming Mind
A character with a charming mind is one who is able to repel effects with their force of personality and presence, to keep their mind in top shape.
A character with a charming mind is one who is able to repel effects with their force of personality and presence, to keep their mind in top shape.
The master blaster is a character who knows how to make the most of their area spells, and ensure they won’t be caught in the crossfire.
This feat is designed to make thrown weapons possible to play with, by providing reasonable ranged, damage, and draw rate.
By becoming a juggler, you are a master of the slight of hand and performance. You know how to balance anything, and can distract with your flashy moves.
This modified version of great weapon master is designed to remove the -5/+10 mechanic, while ensuring great weapons still feel great.
The Concocter is a master of the mad sciences, able to create strange, and sometimes volatile concoctions to cause sudden changes.
The Poisoner can create a wide array of dangerous venoms and toxins which can be applied to slashing and piercing weapons.
This modified version of sharpshooter is designed to remove the -5/+10 mechanic, while ensuring sharpshooter still feels good.
The Platesmith can create incredible plates that can be affixed to any metal weapons or armor to provide enhanced effects.
This feat allows a character to move with grace and elegance, allowing them to pass through others or fall gracefully with ease.