Thrown Weapon Master
This feat is designed to make thrown weapons possible to play with, by providing reasonable ranged, damage, and draw rate.
This feat is designed to make thrown weapons possible to play with, by providing reasonable ranged, damage, and draw rate.
The Platesmith can create incredible plates that can be affixed to any metal weapons or armor to provide enhanced effects.
This modified version of sharpshooter is designed to remove the -5/+10 mechanic, while ensuring sharpshooter still feels good.
The Gourmand is the finest of chefs, able to produce foods so wonderful and invigorating, that it helps to heal and protect those who eat.
The Poisoner can create a wide array of dangerous venoms and toxins which can be applied to slashing and piercing weapons.
By becoming a dancer, the character becomes difficult to fight due to their empowered dodge abilities, and charismatic haste.
The Patch Worker can create durable patches that can be applies to some armors to provide enhanced survivability in many situations.
By becoming a juggler, you are a master of the slight of hand and performance. You know how to balance anything, and can distract with your flashy moves.
A Fletcher can enhance arrows and bolts to greater effect, providing offensive bonuses, such as additional damage or range.
A character with a charming mind is one who is able to repel effects with their force of personality and presence, to keep their mind in top shape.