Charming Mind
A character with a charming mind is one who is able to repel effects with their force of personality and presence, to keep their mind in top shape.
A character with a charming mind is one who is able to repel effects with their force of personality and presence, to keep their mind in top shape.
The Concocter is a master of the mad sciences, able to create strange, and sometimes volatile concoctions to cause sudden changes.
This feat is designed to make thrown weapons possible to play with, by providing reasonable ranged, damage, and draw rate.
A character can channel their inner focus and tap into their Ki to keep themselves healthy, and keep themselves stationary.
A Con Artist is are able to mislead unsuspecting creatures by forging detailed fake treasures, gag objects, even create unexpectedly deadly objects.
A Fletcher can enhance arrows and bolts to greater effect, providing offensive bonuses, such as additional damage or range.
By becoming a juggler, you are a master of the slight of hand and performance. You know how to balance anything, and can distract with your flashy moves.
This modified healer feat makes a subtle changes that makes a character with this feat feel more like a doctor or surgeon.
By becoming a dancer, the character becomes difficult to fight due to their empowered dodge abilities, and charismatic haste.
The versatile warrior allows a character to wield versatile weapons through skills and advancement, and allows them to adjust to various situations.