Healer
This modified healer feat makes a subtle changes that makes a character with this feat feel more like a doctor or surgeon.
This modified healer feat makes a subtle changes that makes a character with this feat feel more like a doctor or surgeon.
As a master of arithmetic, a character can calculate distances, solve mathematical problems, or count far quicker than anyone else could ever.
The Patch Worker can create durable patches that can be applies to some armors to provide enhanced survivability in many situations.
The Jester is a character that can speak their mind and be open about their opinions, and hide their intentions well. They are believed to be always joking.
The Concocter is a master of the mad sciences, able to create strange, and sometimes volatile concoctions to cause sudden changes.
This feat is designed to make thrown weapons possible to play with, by providing reasonable ranged, damage, and draw rate.
This modified version of great weapon master is designed to remove the -5/+10 mechanic, while ensuring great weapons still feel great.
The core grappler fear has major flaws that make it nearly useless. This modified version seeks to add a unique flavor to the idea of a grappler.
A telekinetic character can use their mind to manipulate and even interact with objects from a distance, such as pulling a lever or pushing a block.
The Medicine Man can create potent tonics and salves for themselves or their allies to help them heal and recover from various conditions.