Quicklinks
Unlicensed: Utility Visor
Reconnaissance License I: Darkvision Visor | Telescopic Visor | Thermal Visor
Reconnaissance License II: Mechanical Visor | Radar Visor | Correctional Visor
Reconnaissance License III: Blind Visor | Clone Plane Visor | Combat Visor | Planar Visor
Visors are transparent screens that envelope your head and weigh 1 pound each. All visors can be placed within a small integration slot and requires a small battery to operate in any capacity beyond a personal iuon screen.
Any visor that is integrated into your armor gains a covert value of 15, as the visor becomes fully translucent and difficult to see for others.
Under-Licensed Use. If you attempt to use any visors that you do not have the license for, your inexperience can cause unexpected blackouts. There is a 30% chance that the battery is fully drained and you become blinded for 1 minute.
Unlicensed Visors
Utility Visor. This visor has the same functionality as a handheld except that any interaction can be done entirely via eye and facial movements as well as voice commands. Programs can be installed into a utility visory to give it functionality. Installing a program requires a program chip and takes one minute. A utility visor has [ports] of program ports. Additionally, while this device is enabled it drains 1 cell of energy from its battery every [interval] and projects what you see on the visor directly in front of you, no larger than two feet in any dimension.
Brand | Cost | Interval | Ports |
Scypher | ¢ 70 | 1 minute | 4 |
Scypher+ | ¢ 110 | 1 minute | 5 |
Solarium | ¢ 165 | 30 minutes | 2 |
Solarium Executive | ¢ 305 | 1 hour | 3 |
Zumios | ¢ 25 | 10 minutes | 1 |
Zumios+ | ¢ 95 | 10 minutes | 3 |
Reconnaissance License I Visors
Darkvision Visor. This visor is black with a translucent green screen. While this device is enabled it drains 1 cell of energy from its battery every [interval] and gives you darkvision out to [distance] feet
Brand | Cost | Interval | Distance |
Atrox | ¢ 170 | 10 minutes | 30 feet |
Cerberus | ¢ 890 | 1 minute | 50,000 feet |
Estoic | ¢ 335 | 30 minutes | 60 feet |
Kijiri1 | ¢ 610 | 5 minute | 60 feet |
Locke | ¢ 720 | 1 hour | 60 feet |
Telescopic Visor. This visor is blue and composed of three screens overlapping screens of different sizes. While this device is enabled it drains 1 cell of energy from its battery every [interval] and allows you to view details in objects as if you were far closer. You are able to amplify the size that you view an object by up to 10 times normal size, giving you advantage on Perception checks, but reduces your Awareness by 5.
Brand | Cost | Interval |
Daggerr1 | ¢ 390 | 1 hour |
Locke | ¢ 80 | 10 minutes |
Spyre2 | ¢ 265 | 30 minutes |
Thermal Visor. This visor is maroon with a translucent red screen. While this device is enabled it drains 1 cell of energy from its battery every [interval] and changes your vision to view heat signatures.
Brand | Cost | Interval |
Kijiri 1 | ¢ 790 | 5 minutes |
Nebula 2 | ¢ 405 | 1 minute |
Otova | ¢ 375 | 30 minutes |
Seimono | ¢ 135 | 10 minutes |
Reconnaissance License II Visors
Mechanical Visor. This visor is orange with a translucent yellow screen. While this device is enabled it drains 1 cell of energy from its battery every [interval] and you gain the ability to see mechanical objects and constructs such as wires, locks, levers, passages, or traps embedded within a wall. These objects release a visible glow, indicating where the mechanical aspects of such objects are, such as the gears, power boxes, or pulleys. The glow can penetrate 1 foot of stone, 1 inch of common metal, or up to 3 feet of wood or dirt. Thicker substances block the glow, as does a thin sheet of lead.
Brand | Cost | Interval |
GolemWorks | ¢ 875 | 15 minutes |
Locke | ¢ 320 | 5 minute |
Zumios | ¢ 600 | 10 minutes |
Radar Visor. This visor is gray and has two small antennas sticking out from the side. While this device is enabled it drains 1 cell of energy from its battery every [interval] and increases your Awareness by [bonus].
Brand | Cost | Interval | Bonus |
Cerberus | ¢ 490 | 30 minutes | + 2 |
Naganita | ¢ 1,175 | 1 minute | + 6 |
Otova | ¢ 750 | 15 minutes | + 3 |
Spyre | ¢ 390 | 1 hour | + 1 |
Correctional Visor. This visor is dark purple and has an opaque blue screen. While this device is enabled it drains 1 cell of energy from its battery every [interval] and you automatically see through any visual illusions within your vision.
Brand | Cost | Interval |
Scypher | ¢ 1,050 | 1 minute |
Zumios | ¢ 355 | 6 seconds (1 round) |
Reconnaissance License III Visors
Blind Visor. This visor is gray with a opaque black screen. While this device is enabled it drains 1 cell of energy from its battery every [interval] and you gain blindsense out to 30 feet. In addition, you are able to see invisible objects and people within 30 feet of yourself with this visor is enabled.
Brand | Cost | Interval |
Cybros1 | ¢ 850 | 6 seconds (1 round) |
Kijiri | ¢ 2,630 | 5 minutes |
Naganita | ¢ 1,580 | 1 minute |
Clone Plane Visor. This visor is white with three translucent screens each a different color. While this device is enabled it drains 1 cell of energy from its battery every [interval] and you see the world as if you were within the [plane] clone plane. This visor can not be enabled if you are not on a fragment. While enabled, you create a visual sensor in the clone plane and creatures within the clone plane are able to see the sensor.
Brand | Cost | Interval | Plane |
Cybros | ¢ 2,750 | 1 minute | Dream |
Scypher | ¢ 2,450 | 1 minute | Shadow |
Seimono | ¢ 2,375 | 1 minute | Totem |
Combat Visor. This visor is yellow with two translucent gray screens that expand and shrink. While this device is enabled it drains 1 cell of energy from its battery every [interval] and your Accuracy is increased by [bonus].
Brand | Cost | Interval | Bonus |
Cerberus | ¢ 6,650 | 6 seconds (1 round) | + 3 |
Estoic | ¢ 1,900 | 6 seconds (1 round) | + 1 |
Locke | ¢ 4,150 | 6 seconds (1 round) | + 2 |
Planar Visor. While this device is enabled it drains 1 cell of energy from its battery every [interval] and you see the presence of planar anomaly within 30 feet of you. If you sense planar anomalies in this way, you can see a faint mist filling the area that is being influenced by planar anomalies. This mists color corresponds to the effect’s plane of origination.
Brand | Cost | Interval |
Nebula1 | ¢ 1,955 | 1 minute |
Neurobuild 2 | ¢ 2,005 | 1 minute |
Scypher 3 | ¢ 1,875 | 1 minute |
Seimono | ¢ 1,450 | 1 minute |