Ailments are medical conditions that can affect a character. They can be caused through a variety of sources but most commonly as a side effect to medical devices.

Blurred Vision. Your vision is blurry and distorted. You can still see objects, light, and movement but have trouble distinguishing features or colors. Your Awareness is reduced to 5 and you have disadvantage on Perception rolls using sight.

Drowsiness. You feel excessively tired and your actions feel delayed. Your Initiative is reduced by 10 and you have disadvantage on any skills needed to safely operate a vehicle. When you take a short rest, you unwillingly enter a long rest unless someone else awakens you.

Disoriented. You have become dizzy and are unable to focus on anything at a distance or keep your balance. You have disadvantage on all ranged attack rolls, and automatically fail all saving throws or skill rolls to resist being grappled, restrained, knocked prone, or forcefully moved. Your safe fall is reduced to 0.

Heart Arrhythmia. Your heart beats irregularly, causing you to sweat, have shortness of breath, and chest pains. If you fail to remove this ailment within 24 hours, you experience heart organ failure (as seen on the Grievous Injury page).

Insomnia. You are unable to get a full and complete rest each night. When you take a long rest, you gain 2 levels of exhaustion instead of removing a level, as you are unable to sleep properly.

Irritability. You are unable to concentrate and are quick to anger. You have disadvantage on Endurance rolls.

Malaise. You have a general sense of unwellness that is difficult to pinpoint. You gain a -1 penalty to all d20 rolls.

Nausea. Your appetite is diminished, and your stomach turns constantly, causing you to vomit. You must make a DC 15 Constitution saving throw whenever you eat. On a failed save, you expel your meal and gain 1 level of exhaustion.

Nerve Damage. You lose the ability to feel things through touch. You cannot distinguish between hot and cold temperatures. You also have disadvantage on sleight of hand and assembly rolls.

Skin Damage. Your skin is discolored, swollen, and covered in abscesses. You have disadvantage on all Charisma general skill rolls.